Diablo 4 boss leaves Blizzard after five years of stint

4 Min Read
4 Min Read

Rod Ferguson, general manager of the Diablo franchise who directed the release of Diablo 4 And the ship of the expansion of hatred announced that he was leaving Blizzard. Famous for his work leading the Gear of War series, he switched to Blizzard in 2020 to pilot the Diablo ship, but five years later he left the company for a new challenge.

Given the fundamental differences between the Gear and Diablo genres, some were surprised by the move from Ferguson’s Union to Blizzard. However, his experience coincided with what Blizzard wanted to achieve with Diablo 4, expanding the scope of Gears of War. This is the first open world game in the series. Fergusson led the last few years of development of the Diablo 4 through Covid, launched in 2023, and led the addition of the hatred DLC ship that last year added the Spiritborn class. Prior to that, he directed the release of the remaster of Diablo 2’s revival in 2021 and the release of Diablo Immortal for free in 2022.

Now, after a very busy tenure, Ferguson is moving forward. “After driving the Diablo franchise forward with four big launches and five years, it’s time to leave Blizzard/Microsoft, grab your sword and see what’s next,” he wrote in a social media post. “The team is set to succeed in an exciting release, and we are extremely proud of what we have built together and look forward to what comes next for Diablo and me.”

Ferguson hasn’t announced where he will be next, but speculation has already spread. While some are wondering if a return to the Gears franchise will occur, it is worth noting that his message states that it is more widely distant from Microsoft. Gears developer The Coalition is of course Microsoft First -Party Studio.

The main theory – and what I spent money on is that, personally, he can go back to the BioShock series and help the struggling Bioshock 4. Ferguson worked in the irrational game, working in a short stint to help BioShock win the line infinitely, and left the company shortly after its release. BioShock 4 is currently caught up in development chaos, and it was revealed last week that the developer cloud chamber has been getting a big shakeup after the game didn’t impress the executives.

That shakeup is separated from the project by Bioshock 4 creative director Hogarth de La Plante and longtime cloud chamber studio head Kelley Gilmore. Ferguson is well known for having two stints in the Gears franchise, but perhaps the same thing will happen with Bioshock? That’s just speculation, of course – Cloud Chamber and Ferguson’s departure from Blizzard could be purely coincidence.

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